How To: Fix “apksigner error” When Exporting for Android with Godot

‘apksigner’ returned with error #1
  1. Left ‘Debug’, ‘Debug User’, AND ‘Debug Password’ blank (in which case, Godot will fallback to the keystore provided in the ‘Editor Settings’, which should be set if you’re following the Godot “Exporting forAndroid” tutorial).
‘androiddebugkey’ and ‘android’ come from the “Exporting for Android” Godot tutorial
These directions assume that you are “Exporting With Debug”

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