Game Dev Journal Entry 1: Deciding on a Game Engine

Deciding on a game engine takes a lot of thinking

What is my goal?

  • I am NOT trying to make money off a game or necessarily grow a community around it
  • I am NOT trying to make something 3D.

Requirements

  • Free
  • Easy to use (otherwise, I’ll go back to LibGDX)
  • Large community with documentation
  • Deployment options including desktop, web, Android
  • Github version control
  • Linux compatibility
  • Some programming
  • Multiplayer/networking capabilities (nice-to-have)
  • Deployable to Nintendo Switch (nice-to-have)

Ruled Out

Unity

Godot

Verdict: Godot

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Software Engineer @ Compass. nathanielmorihara.com. nathanielmorihara@gmail.com

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Nathaniel Morihara

Nathaniel Morihara

Software Engineer @ Compass. nathanielmorihara.com. nathanielmorihara@gmail.com

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