Game Dev Journal Entry 1: Deciding on a Game Engine

“Do a lot of work. Finish a lot of work. Share a lot of work.”

Deciding on a game engine takes a lot of thinking

I am a software engineer today because of the Starcraft Campaign Editor. Back in 4th grade, my friends and I played the original Starcraft everyday before school, after school, and on weekends. We often played custom campaigns which, I learned, can be made by anyone with the Campaign Editor. I had my first game…